Button 2020

Button 2020

08. – 09. May 2020 :: Seifenfabrik Graz

!!! Important Info !!!
Due to the current situation concerning the dissemination of COVID-19 and on the instructions of the Austrian Federal Government various events have to be canceled/postponed. The button Festival got **rescheduled** to May 8-9 (preliminary dates). 


On 8-9 May 2020, the button Festival will return to Graz for 2 days of gaming culture.

This year with Game Dev Graz will organize many subevents and programme points:

  • Talking Dev :: Talks from Game Dev Professionals (Friday evening 2nd floor, free entry)
  • Meet’n’Play :: Local Game and Indie Game Exhibitions -Talk to Local Developers (all day in Game Dev Area)
  • SAGA Award :: Fourth Styrian Games Award will be presented at Button Festival!




  • 15:00 – 03:00 Meet’n’Play – Play local games! – loc::GAME DEV AREA
  • 19:00 – 21:00 TALKING DEV EXTRA EVENT – loc::2nd floor! 


  • 10:00 – 22:00 Meet’n’ Play – Play local games! – loc::GAME DEV AREA
  • 20:00 SAGA AWARDS – Main Stage 




Talking Dev @ button 2020:

Special Event: Friday, 8.5. 19:00 – 21:00: TALKING DEVSGameTalks_900x300

Free Entry!

Schedule to be confirmed!!!

    • 18:45 – Door opens.
    • 19:00 Official Opening
    • 19:15 Klemens Franz: “The Same Game” – Thoughts on how analogue games based on digital games work.
    • 19:50 Silvia Wipfler (tbc) 
    • 20:30 Daniel Pellicer (SAGA Alumni): Developing Kemono Heroes: Journey to mt. Fuji 

Speaker: Silvia Wipfler (tbc)

After having worked as a freelance Localization Specialist in the gaming industry for several years, I finally decided to pursue my dream of becoming a Concept Artist. It’s been my wish to learn from experienced industry pros, which is why I founded Carbon Black – Entertainment Design Workshops. I wanted to bring my favorite artists to Graz and to my delight, my talent for event organization proved to be much more sophisticated than my ability to draw straight lines (the solution to this problem are curves, obviously).


Speaker: Klemens Franz

“The Same Game” – Thoughts on how analogue games based on digital games work.

Klemens Franz was born in Graz. He studied at the University of Applied Sciences, Graz „Information Management“ and at the University of Tampere, Finland „Digital Games Research and Design“. For six years he worked as an Assistant for New Media at the FH Joanneum. In 2007 he started illustrating and designing analogue games. Since then he has worked on more than 250 games. He’s married, has 5 children and lives in the south-east of Austria.

Speaker: Daniel Pellicer (Mad Gear Games, SAGA Alumni): Developing Kemono Heroes: Journey to mt. Fuji

BildDaniel Pellicer is composer and programmer for Mad Gear Games. Since he was a kid he has been playing video games and now he enjoys also making them. His favourite console is Super Nintendo as he enjoyed a lot playing games like Terranigma, Chrono Trigger, Secret of Mana and Megaman X. He likes Sekiro.


Meet’n’Play:: Here is a list of games which will be showcased at the game exhibition @ button 2020:


SAGA Finalists:: These five games will be exhibited in the Game Dev area as well @ button 2020:

SAGA Award :: Fourth Styrian Games Award will be presented at Button Festival!

You can vote for the finalists to get the Audience Choice Award at the Game Dev area. The awards will be announced on Saturday at 20:00.

International Jury: 

Get to know the five finalists here:

Title: Galactic Conflict 2 PvP Battle (Bitmen Studios

The game is primarily a real-time multiplayer PvP experience in a Sci-Fi setting for iOS. It offers two interesting layers, the strategic layer (card management and deck building) and the tactical layer (PvP old-school RTS combat).

Players collect spaceships and create a deck of 8 ships, then test their strategy against other players in a fast-paced multiplayer real-time online experience. During the match, players earn resources (minerals) they can use to build ships from their previously created deck and try to destroy the enemy planet while defending their own.

Games yield rewards that can be used to improve the player’s fleet. They can unlock new ships or improve the ones they have already unlocked.

Title: B.i.t.Lock (Petorio)

B.i.t.Lock is a 2D puzzle game where you move different blocks in a grid-based system. These blocks can be shifted and shaped to create certain patterns, which are required to solve the puzzle. All blocks move at the same time in the same direction and interact with their environment. A puzzle is solved when the movable blocks fill out the required shape with a certain pattern.
You navigate through six different worlds with their own themes and mechanics and free the world bit by bit with each level solved. Each world has its own style of gameplay and requires different ways of thinking to solve the puzzles.

Title: Vintage Story (Anego Studios)

Vintage Story is an uncompromising wilderness survival sandbox game inspired by Lovecraftian horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path.

Start out empty-handed and learn to survive by foraging, hunting, crafting, and fighting. Enter the stone age by knapping primitive stone tools and sculpting clay for essential pottery. Advance further by smelting copper for more powerful tools, creating bronze alloys, learning to work iron, and ultimately mechanizing common tasks.

Enter a vast open-world populated by a range of cute, strange, dangerous, and outright horrifying creatures. Vintage Story utilizes a great deal of procedural technology to create immensely diverse landscapes, climate conditions, and geological features to always keep exploration fresh and exciting.

Take on the role of a lost being in the body of a tall blue creature and discover the remnants of civilization. There is no linear storytelling; it is up to you to piece together who you are and what has happened from the little evidence that remains. During your journey, you will encounter wayward creatures, find old stories, battle temporal instability, and endure temporal storms.

Title: Weaving Tides (Follow the Feathers)

Weaving Tides is a charming single-player adventure set in a world of magic and textile. Ride on the backs of your carpet dragons and explore the stunning landscape soaring above and diving below the weave.
Call your Weaver and set out on a journey to explore ancient dungeons, solve puzzles, challenge quirky creatures and unravel the great mysteries of a long-forgotten past!
• Dive into an enchanting, woven world and reveal secret pathways.
• Stitch and cut your way through the textile landscape and wrap up your foes using your Weavers unique stitching abilities.
• Solve tricky textile puzzles that are scattered across the world.
• Conquer Zelda-like dungeons but beware of their fearsome guardians!
• Befriend different Weavers, choose the one that fits your playstyle.
• Outfit your Weavers with mystic embroideries to enhance their abilities.
• Uncover hidden mysteries packed in a charming story.

Title: Pixel Soldier (Accidently Awesome)

Pixel Soldier is a fast-paced game about fighting frantic bosses, while quickly dodging their attacks. Disregard gravity while walking on walls and jumping from one side of the room to another. With a minimalist yet dynamic 4-color aesthetic that doesn’t distract from the pure arcade action gameplay.


Get to know the five SAGA finalists of the previous year 2019. here: SAGA 2019

and also the finalists of 2018: SAGA 2018

and also the finalists of 2017: SAGA 2017