At the recent Button Festival from March 10-11 2023, the 6th edition of the SAGA, the Styrian Game Awards, sponsored by Game Dev Graz and WKO, commenced. See here for more details and the full list of finalists. Also, check out the photos of the entire Button Festival.
Here are this year’s winners! Congrats to all!
Grand Prize and Audience Choice Award
EndCycle VS by 12B3 Games
Local Star Award
Soul Passage by Emrah Özbay










Daniel Pellicer is composer and programmer for Mad Gear Games. Since he was a kid he has been playing video games and now he enjoys also making them. His favourite console is Super Nintendo as he enjoyed a lot playing games like Terranigma, Chrono Trigger, Secret of Mana and Megaman X. He likes Sekiro.











Hector is a Freelance Character Artist from Mexico living in Austria. He has been working in the graphics and video games industry for more than a decade, much of that time as Lead Artist, later as Head of Art, and later as Freelancer.










































The number of game releases is skyrocketing. As a result, reaching players and getting media, Youtube and streamer coverage is becoming simultaneously more important and more difficult. This is especially true for small teams with limited resources who must pick their PR battles wisely. This talk will pinpoint the most effective means of communicating with press and players, and will provide tools and tips for small teams and solo developers to apply to their games in order to be heard internationally.
homas Reisenegger works at the Brighton-based PR and consulting agency ICO Partners as a PR manager for games such as ‘League of Legends’, ‘Smite’, ‘Paladins’, ‘Endless Space 2’ and various indie games like ‘The Lion’s Song’ ‘Blackwood Crossing’, or ‘A Normal Lost Phone’. He also likes sharing tips of the fine art of PR by giving talks at events such as GDC, IndieCade Europe and Digital Taipei. In his free time, he enjoys going to gigs (a lot) and tries to be Scott Pilgrim (even more).
The developers of Uncanny Valley discuss how the game was a moderate success, even with their inexperienced development process of compromising ideas to release the game and marketing it with a zero budget.
nt titles. One of the titles, Uncanny Valley, was received with positive criticism and good sales on Steam and was later ported to Playstation 4, Vita and Xbox One. Currently he is working as a junior Game Designer at an Austrian company Bongfish, where he is developing an unannounced AAA game. In addition he is continuing his indie career by creating a new game called Jim the Dim Reaper.
Danilo Kapel is a Slovenian based composer and sound designer, known for his work on the indie survival horror game Uncanny Valley by Cowardly Creations and Kresnik, an award winning series of short films based on Slavic mythology. He is currently shaping the soundscape and music of Cowardly Creations next project, Jim the Dim Reaper




















