Game Development Graz @ button Festival 2018

Game Development Graz @ button Festival 2018

16. – 17. March 2018 :: Seifenfabrik Graz

On 16-17 March 2018, the button Festival will return to Graz for 2 days of gaming culture.

This year with Game Dev Graz will organize many subevents and programme points:

  • Talking Dev :: Talks from Game Dev Professionals (Friday evening 2nd floor, free entry)
  • Meet’n’Play :: Local Game and Indie Game Exhibitions -Talk to Local Developers (all day in Game Dev Area)
  • SAGA Award :: First Styrian Games Award will be presented at Button Festival!


 

Schedule:

Friday:

  • 15:00 – 03:00 Meet’n’Play – Play local games! – loc::GAME DEV AREA
  • 19:00 – 22:00 TALKING DEV EXTRA EVENT – loc::2nd floor! 

Saturday:

  • 10:00 – 22:00 Meet’n’ Play – Play local games! – loc::GAME DEV AREA
  • 19:00 SAGA AWARDS – Main Stage 

 


 

 

Talking Dev @ button 2018:

Special Event: Friday, 16.3. 19:00 – 22:00: TALKING DEVSGameTalks_900x300

Free Entry!

Schedule tba! 

    • 18:45 – Door opens.
    • 19:00 – Official Opening
    • 19:15 – Alexander Grenus, Game Industry Roles and how to get a job in the industry + Q&A
    • 20:30 – Rainer Angermann, Rarebyte


 

 


Meet’n’Play:: Here is a list of games which will be showcased at the game exhibition @ button 2018:

 

Accidently Awesome presents Pixel Soldier
Pixel Soldier is a fast-paced game about fighting frantic bosses, while quickly dodging their attacks. Disregard gravity while walking on walls and jumping from one side of the room to another. With a minimalist yet dynamic 4-color aesthetic that doesn’t distract from the pure arcade action gameplay.
Have a look at the game here.

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Giggly Mill Productions presents The Tower of Egbert
The sorcerer Egbert needs a new home. Unfortunately he is too clumsy to build it himself. That’s why he opens a portal to the magic device of his new helper – the player. The Tower of Egbert is a physics-based tower building game with a magic twist. Unlike in most building games, there is almost no limit on how many elements can be used to construct a tower. It’s possible to use thousands of blocks (bricks, arcs, roofs, decoration items, …) to build quite impressive towers and discover interesting areas as the buildings grow towards the endless vastness of space.
Have a look at the game here.

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Rarebyte presents Seeds of Sol
Stranded in a long-forgotten corner of space and time – and your best hope for survival is an AI-companion with multiple personalities… so what could go wrong?
Have a look at the game here.

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Wolfgang Tschauko presents Goliath VR
Goliath VR is a local multi player game that makes use of one player’s body to extend the level for the other player to explore and to overcoming the obstacles of the game. One player plays the giant Goliath who is immortal the other player plays David who is small and vulnerable. Together Goliath and David must collect coins and keys to escape the lava cave.
Have a look at the game here.

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ILIKESCIFI Games presents Space Avenger & Space Cowboy
Space Avenger is super fast paced top down arena shooter that will soon be available on Steam and other platforms. We combined a decent story with fun- action-packed gameplay. Space Cowoboy is a long time ILIKESCIFI project. It combines a top down space exploration game with procedurally generated platformer sequences on planets & space stations. Be the Captain of your own topdown pixel spaceship, discover new galaxies, trade, jump & gun & be like a leaf on the wind… To sum it up: Spaceship in your pocket!
Have a look at the game here.

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Tuna Dragon Studios presents Summonent
A truly free to play digital trading card game with an auction house and actual trading in it. You duell with your opponent in a 1v1 match. You each summon hoards of minions, cast powerfull spells or change the board with unique enchantments to kill your opponent.
Have a look at the game here.

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Free Monkeys present Monks Island
Monks Island is a VR experience where you help to prevent a little village from nocturnal intruders. Chop down trees, light up fireplaces and build some good defense to keep away the threat.
Have a look at the game here.

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SAGA Finalists:: These five games will be exhibited in the Game Dev area as well @ button 2018:

SAGA Award :: Second Styrian Games Award will be presented at Button Festival!

You can vote for the finalists to get the Audience Choice Award at the Game Dev area. The awards will be announced on Saturday 20:00.


International Jury: 

Tara J. Brannigan, Flaregames, DE
Foaad Khosmoos, Global Game Jam, Cal Poly, US
Sithe Ncube, Ubongo Game Lab, A MAZE Johannesburg, Zambia
Dan Da Rocha, Toxic Games, UK
Philomena Schwab, Stray Fawn Studio, CH


Get to know the five SAGA finalists here:

Title: Kemono Heroes  (Mad Gear Games)

Tsukigami, the Moon God is mad at the inhabitants of the forest and has transformed all of them into stone. The 4 Animal Ninja Masters are the only ones that can fight against Tsukigami’s hordes of evil spirit minions to reach Mt Fuji and confront him in time to break his magic Spell.

Join 3 friends in an arcade-platformer game like those you used to play in the arcade rooms. Every character has different abilities and there are different weapons to unlock and upgrade. You’ll also fight giant monsters at the end of each world, beat them and reach the final boss before the time goes up and the curse becomes permanent!

1-4 local coop game
The game is different every single day of the year!
Lots of fun and action!
4 different characters with different abilities
Unlockable weapons & powers
5 worlds with 3 sub-stages each

     

Watch the pitch video here


Title: Asymmetric  (Klemens Strasser)

Asymmetric – Enhanced Edition is a heartwarming puzzle game coming to the Nintendo Switch later this year. Groopert and Groopine, two poor creatures, were trapped and torn apart. You have to reunite them by guiding them through labyrinths. Because the characters share a deep connection they can only move at the same time, but always in opposite directions.
 In more then 70 levels, Groopert and Groopine must face off many obstacles – from holes to portals over speed pads. This includes obstacles never seen before in a previous version of Asymmetric. Also new is the addition of a local multiplayer mode. Two players are confronted with different levels – whoever can adapt to the different challenges faster wins. 

With an charming art style, challenging puzzles and a beautiful piano soundtrack, Asymmetric – Enhanced Edition will try to find its way into the the heart of many Switch players later this year.

     

Watch the pitch video here


Title: Path Out (Abdullah Karam / Causa Creations)

Path Out is a unique experience that is full of surprises, challenges and paradoxical humor. In this narrative adventure game , the Syrian refugee and artist Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. Path Out is giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game.

      

Watch the pitch video here


Title: Once Upon a Nightmare (Manuel Metzger, Florin Metzler, Valentin Winkler, Patrick Zimmermann)

Once Upon a Nightmare is a story driven 2D-platformer with puzzle elements. Join a little girl on her journey through her nightmares. Feel the terror Emily experiences, as she is haunted by her fears, feel Emily’s courage, as she finds the strength to stand up to them and feel her relief, as she finally prevails over them.

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Watch the pitch video here


Title: Pomg (Stuffed Wombat)

Pomg is a new take on one of the oldest video games.

You are the ball.
Trapped in an endless hell of being pushed around, you finally take matters into your own hands and try to escape.

This will not be an easy journey, but with the help of determination, reflexes and a single button, you at least have a chanche at freedom.

      

Watch the pitch video here

 

Button Festival 2017 Recap

Button Festival 2017 Recap

This year, the button: Festival of Gaming Culture took place from May 19 – 20, 2017 at Seifenfabrik Graz. For two days, this event provided the perfect opportunity to discover all aspects of digital and analog gaming culture – visitors could not only try out retro games, board games as well as the newest video and console games but also participate in cosplay competitions and e-sports tournaments and attend expert talks about game development.

As part of this year’s Button Festival,  the first Styrian Game Awards  (SAGA) sponsored by UBIT/WKO and Game Dev Graz were awarded. An international jury has chosen “Drone Swarm” from stillalive studios to be awarded with the grand prize of 1000 €. Moreover, all visitors of the button festival had the chance to play and vote from five selected finalists, out of which Goliath VR by Wolfgang Tschauko won the Audience Choice Award.

Additionally, Game Dev Graz was proud to host the “Talking Dev” series at the button festival, with invited talks from international experts in game development. On Saturday evening, Tadej Kupcic and Danilo Kapel from Cowardly Creations (AT/SLO) started off with their talk “Uncanny Valley – How not to make a game”, followed by Thomas Reisenegger from ICO Partners (UK) who talked about “Games PR for Small Studios: Little Money, Maximum Impact”.  This was concluded by an open discussion panel about “The Future of „Us“ ” with members from Game Development Graz.

All in all, the button festival 2017 once again was a huge success – it offered a lot of valuable experiences in gameplay, insights into game development and definitely showcased the broad variety and engagement of the local community.

We hope to see you next year at button festival 2018!

Header photo by Matthias Rauch, www.mrfoto.at

SAGA Award 2018

SAGA Award 2018

SAGA Award

(StyriAn Games Award)

We’re proud to announce that this year during Button Festival the second SAGA Awards will a total value of EUR 1500 sponsored by UBIT/WKO and Game Dev Graz will be awarded!

See the winners here: SAGA 2018 Winners

Here are the details:

** Grand Prize **
* Audience Choice Award *
* Local Star Award *

There will be five named finalists selected by an international jury for the Grand Prize. Finalists will be given free passes to the Button Festival and space at the festival to present their games. The Audience Choice Award will be voted at the Button Festival by the audience of the festival from the finalists. The Local Star Award will be awarded to the best game from developers from/living in Styria.

Submit your game pitches here: https://goo.gl/forms/LutDN2lgZABHjwHl1
The winners will be announced at the Button Festival.

Criteria: The competition is also open for entries in the prototyping stage, and finalists will be mainly judged based on their potential. Submissions must include a 2-3 minute pitch-video including gameplay of the game. Games must be in a playable stage for the Button Festival and presenting the game live at the button festival.

Open to all independent game developers worldwide. Award winners from previous years are not eligible for-resubmission.

Deadlines:

Feb 14, Submission Deadline
Feb 17, Finalists Announced

March 17, Award Ceremony @ Button Festival (16.-17 in Graz)

International Jury: 

Tara J. Brannigan, Flaregames, DE
Foaad Khosmoos, Global Game Jam, Cal Poly, US
Sithe Ncube, Ubongo Game Lab, A MAZE Johannesburg, Zambia
Dan Da Rocha, Toxic Games, UK
Philomena Schwab, Stray Fawn Studio, CH

Finalists 2018:

SAGA Finalists:: These five games will be exhibited in the Game Dev area as well @ button 2018:
SAGA Award :: Second Styrian Games Award will be presented at Button Festival!

Get to know the five SAGA finalists here: http://gamedevgraz.at/de/game-development-graz-button-festival-2018/


Get to know the five finalists here:

Title: Kemono Heroes  (Mad Gear Games) 

Tsukigami, the Moon God is mad at the inhabitants of the forest and has transformed all of them into stone. The 4 Animal Ninja Masters are the only ones that can fight against Tsukigami’s hordes of evil spirit minions to reach Mt Fuji and confront him in time to break his magic Spell.

Join 3 friends in an arcade-platformer game like those you used to play in the arcade rooms. Every character has different abilities and there are different weapons to unlock and upgrade. You’ll also fight giant monsters at the end of each world, beat them and reach the final boss before the time goes up and the curse becomes permanent!

1-4 local coop game
The game is different every single day of the year!
Lots of fun and action!
4 different characters with different abilities
Unlockable weapons & powers
5 worlds with 3 sub-stages each

     

Watch the pitch video here


Title: Asymmetric  (Klemens Strasser)

Asymmetric – Enhanced Edition is a heartwarming puzzle game coming to the Nintendo Switch later this year. Groopert and Groopine, two poor creatures, were trapped and torn apart. You have to reunite them by guiding them through labyrinths. Because the characters share a deep connection they can only move at the same time, but always in opposite directions.
 In more then 70 levels, Groopert and Groopine must face off many obstacles – from holes to portals over speed pads. This includes obstacles never seen before in a previous version of Asymmetric. Also new is the addition of a local multiplayer mode. Two players are confronted with different levels – whoever can adapt to the different challenges faster wins. 

With an charming art style, challenging puzzles and a beautiful piano soundtrack, Asymmetric – Enhanced Edition will try to find its way into the the heart of many Switch players later this year.

     

Watch the pitch video here


Title: Path Out (Abdullah Karam / Causa Creations)

Path Out is a unique experience that is full of surprises, challenges and paradoxical humor. In this narrative adventure game , the Syrian refugee and artist Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. Path Out is giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game.

      

Watch the pitch video here


Title: Once Upon a Nightmare (Manuel Metzger, Florin Metzler, Valentin Winkler, Patrick Zimmermann)

Once Upon a Nightmare is a story driven 2D-platformer with puzzle elements. Join a little girl on her journey through her nightmares. Feel the terror Emily experiences, as she is haunted by her fears, feel Emily’s courage, as she finds the strength to stand up to them and feel her relief, as she finally prevails over them.

      

Watch the pitch video here


Title: Pomg (Stuffed Wombat)

Pomg is a new take on one of the oldest video games.

You are the ball.
Trapped in an endless hell of being pushed around, you finally take matters into your own hands and try to escape.

This will not be an easy journey, but with the help of determination, reflexes and a single button, you at least have a chanche at freedom.

      

Watch the pitch video here



see also finalists 2017: http://gamedevgraz.at/de/saga17

Game Development Graz @ button 2017

Game Development Graz @ button 2017

19. – 20. May 2017 :: Seifenfabrik Graz

On 19-20 May 2017, the button Festival will return to Graz for 2 days of gaming culture.

This year with Game Dev Graz will organize many subevents and programme points:

  • Talking Dev :: Talks from Game Dev Professionals (Friday evening 2nd floor – Extra-Ticket necessary)
  • Meet’n’Play :: Local Game and Indie Game Exhibitions -Talk to Local Developers (all day in Game Dev Area)
  • SAGA Award :: First Styrian Games Award will be presented at Button Festival!


 

Schedule:

Friday:

  • 15:00 – 03:00 Meet’n’Play – Play local games! – loc::GAME DEV AREA
  • 19:00 – 22:00 TALKING DEV EXTRA EVENT – loc::2nd floor! 

Saturday:

  • 10:00 – 22:00 Meet’n’ Play – Play local games! – loc::GAME DEV AREA
  • 20:00 SAGA AWARDS – Main Stage 

 


 

 

Talking Dev @ button 2017:

Special Event: Friday, 19.5. 19:00 – 22:00: TALKING DEVS (extra registration) GameTalks_900x300

You need a button ticket + extra limited ticket for the talking dev event (3€)

Reserve a ticket now: tba

Schedule tba! 

    • 18:45 – Door opens.
    • 19:00 – Official Opening
    • 19:15 – Tadej Kupcic, Danilo Kapel (Cowardly Creations, AT/SLO): Uncanny Valley – How not to make a game
    • 20:15 – Thomas Reisenegger (ICO Partners, Brighton, UK): Games PR for Small Studios: Little Money, Maximum Impact
    • 21:15 – Discussion + Panel: Game Development Graz – The Future of “Us”.


Title: Thomas Reisenegger (ICO Partners, Brighton, UK): Games PR for Small Studios: Little Money, Maximum Impact

ICO-partners001The number of game releases is skyrocketing. As a result, reaching players and getting media, Youtube and streamer coverage is becoming simultaneously more important and more difficult. This is especially true for small teams with limited resources who must pick their PR battles wisely. This talk will pinpoint the most effective means of communicating with press and players, and will provide tools and tips for small teams and solo developers to apply to their games in order to be heard internationally.

Tthomas_reisenegger_picturehomas Reisenegger works at the Brighton-based PR and consulting agency ICO Partners as a PR manager for games such as ‘League of Legends’, ‘Smite’, ‘Paladins’, ‘Endless Space 2’ and various indie games like ‘The Lion’s Song’ ‘Blackwood Crossing’, or ‘A Normal Lost Phone’. He also likes sharing tips of the fine art of PR by giving talks at events such as GDC, IndieCade Europe and Digital Taipei. In his free time, he enjoys going to gigs (a lot) and tries to be Scott Pilgrim (even more).


 

Title: Tadej Kupcic, Danilo Kapel (Cowardly Creations, AT/SLO): Uncanny Valley – How not to make a game

CompanyLogoThe developers of Uncanny Valley discuss how the game was a moderate success, even with their inexperienced development process of compromising ideas to release the game and marketing it with a zero budget.

Tadej Kupcic started in the industry by forming an independent company, where he worked as a programmer and game designer on self published independeBioPicTadejKupcicnt titles. One of the titles, Uncanny Valley, was received with positive criticism and good sales on Steam and was later ported to Playstation 4, Vita and Xbox One. Currently he is working as a junior Game Designer at an Austrian company Bongfish, where he is developing an unannounced AAA game. In addition he is continuing his indie career by creating a new game called Jim the Dim Reaper.

BioPicDaniloKapelDanilo Kapel is a Slovenian based composer and sound designer, known for his work on the indie survival horror game Uncanny Valley by Cowardly Creations and Kresnik, an award winning series of short films based on Slavic mythology. He is currently shaping the soundscape and music of Cowardly Creations next project, Jim the Dim Reaper

 

 


Meet’n’Play:: Here is a list of games which will be showcased at the game exhibition @ button 2017:

 

Team Phoenix presents Phoenix
‘Find each other, stick together, survive it all!’ describes the core principles of Phoenix. Our unique setup enables VR-Players to not only experience a game themselves, but share their experiences with non-VR-Players. Only if the VR-Player does not neglect their duty of helping their fellow PC-Players and only if the PC-Players decide to work together, can they outrun their demise.

Screenshot 2017-05-11 08.21.34 Screenshot 2017-05-11 08.18.08 Screenshot 2017-05-11 08.16.30

Watch the game trailer here.


doorfortyfour presents MarZ Rising

MarZ Rising is a tactical base defense game, in which the fight against the undead decides about life on Mars. Real Time Strategy meets Tower Defense. Build your martian base and defend it from the evil.  The player guides his crew through 20 breathtaking missions and slowly tracks down the mystery of the undead. Meanwhile, the gameplay challenges the creativity and responsiveness of the player.

marzrising MarZRising-screenshot4 MarZRising-screenshot5

Watch the game trailer here.


Lost in the Garden presents LIGHTFIELD

LIGHTFIELD is a crossover between classical arcade racing and free flying. It’s like wall running with a space ship, like a hyperfuturistic and omnidirectional version of parkour. A racing game with no predefined roads, no invisible walls or guide rails.

Lightfield_17 Lightfield_14 Lightfield_2

Watch the game trailer here.


Long Haired Llamas presents Project L.L.A.M.A. 

This game (formerly known as AiRena)  is a fast paced local multiplayer party game. 2-4 players can battle each other. The ultimate goal of this instant kill game is to be the first to reach 10 kills through head jumps or items. Gather your friends in front of a screen just like in the good old console times.

airena airena2 airena3

Watch the game trailer here.


Rarebyte presents PIN Racer

PIN Racer is a futuristic multiplayer hoverboard racing game for 2-4 players providing fast-paced racing action using REAL hoverboards!

pin_racer_rarebyte rarebyte_pinracer_vidscreen rarebyte_pinracer2jpg

Watch the game trailer here.


Bongfish GmbH presents Smurfs’ Village

The evil wizard Gargamel and his ever present cat companion, Azrael, have finally found the Smurfs’ village and have scattered our lovable blue friends far and wide throughout the enchanted forest. Come along with familiar friends, like Papa Smurf, Smurfette, Brainy, Jokey, Greedy and the rest of the smurf family, as they guide you on a family fun adventure to build a new forest village for the Smurfs to call home.

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Watch the game trailer here.

 

 

 


SAGA Finalists:: These five games will be exhibited in the Game Dev area as well @ button 2017:

SAGA Award :: First Styrian Games Award will be presented at Button Festival!

You can vote for the finalists to get the Audience Choice Award at the Game Dev area. The awards will be announced on Saturday 20:00. Get to know the five SAGA finalists here:

Title: A Hole New World (Mad Gear Games) 

The city is being invaded by monsters from the Upside Down World! You, the Potion Master, must defeat evil all alone, with no tutorials or “Easy Mode” to assist you. You’ll have to rely on the help of Fäy, your companion fairy, and your potions! Jump and shoot like they did in the good ol’ NES days. Fight enemies in your world and in the Upside Down World! Defeat gigantic bosses and acquire their powers!

 035-world    005-icy     madgear-logo

Watch the pitch video here


Title: Subwords (Klemens Strasser)

Subwords is a fun mix between a trivia and a word game for iOS. Words are split into fragments and you have to put them back together. To make it easier, the words always correspond to a specific topic. There are 30 topics available, which range from animals to video game series and even greek history. The game features two different game modes: Classic and challenge. In classic, you simply have to put all words back together until no fragments are left. Challenge mode on the other hand gives you three minutes to find as many words as possible, while new fragments constantly appear on the screen. Subwords also gives you the possibility to challenge your friends online via GameCenter or locally using a single iPad.

subwords-multiplayer subwords1 icon-subwords

Watch the pitch video here


Title: Drone Swarm (stillalive studios)

In Drone Swarm you control a swarm of thousands of drones to obliterate your enemies. You are the captain of the only human deep-space vessel tasked to find New Earth. Explore an unknown part of the galaxy filled with different aliens, dangers and opportunities. Establish first contact and use every means you deem necessary to save mankind. It’s your choice! Beware though! The swarm has it’s own will… The game is taking the player on a journey into the dark. His choices have direct impact on the game world and since the universe isn’t black or white, they always have a downside. The easy choice will take the player down a dark spiral to losing his human moral and becoming the most feared warrior of a secret alien mind.

Drone Swarm 270x220 Drone Swarm Mothership    saslogo

Watch the pitch video here


Title: Goliath VR (Wolfgang Tschauko)

Goliath VR is a local multi player game that makes use of one player’s real physical body to extend the level for the other player to explore. The two players are named Goliath and David and the playing experience for each of the players is completely different. Goliath controls a real time created body representation by moving his own body. David is controlled with mouse and keyboard like in any Jump&Run game. The displayed body of Goliath can be used by David as an extension of the level. Goliath can help David to cross abysses or reach higher platforms. David is highly vulnerable to fire and other dangers so Goliath must help to protect David by warding off fireballs or lava streams. Both are locked up in a lava cave, and only by working together and collecting coins and keys they can manage to open the final door to freedom.

GoliathVRAmazeCut_7 GoliathVRAmazeCut_2 goliath

Watch the pitch video here


Title: Pixel Soldier (Accidently Awesome Studios)

Pixel Soldier is a GameBoy-styled fast-paced Run ‘n’ Gun. Shoot and dash your way through various stages and fight frantic bosses. Pixel Soldier started as a submission for GameBoy Jam 5 in 2016 and has been in development since then. We aim to bring it to mobile as the GameBoy controls lend itself perfectly for mobile devices.

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Watch the pitch video here

 

All Analog Game Jam

All Analog Game Jam

So, you like playing board and card games? Have you ever wondered how to actually make one of these? Well, then look no further! Ludovico in cooperation with GameDevGraz are happy to announce the second annual Analog Game Jam. We will provide you with all the materials and you just have to show up with great ideas. You don’t need to know how to program, you don’t need to know how to make art, heck you don’t even really need to know how to make games. You have 6 hours to come up and create a game either by yourself or in teams. In the evening all the games will be presented and of course played as well. Unfortunately there is only a limited number of available places. So go ahead and get your ticket!

Registration: https://www.eventbrite.com/e/all-analog-game-jam-tickets-28261970314

Details: www.ludovico.at/2016/10/01/all-analog-game-jam/

 

 

GameDev Days Graz 2016

GameDev Days Graz 2016

Game Dev Days Graz is a community event for everyone who is interested in game development: connecting industry, indie, academia and research! 🙂
Organized by GameDev Graz this event is taking place for the first time ever in August 2016 in Graz/Austria!

The event is free to attend, but the number of places is limited and advance registration is required.

Game Dev Days Graz 2016

Sat 27 Aug 2016 09:30-18:00

Lecture Theatre i7,
Graz University of Technology,
Inffeldgasse 25d, 1st floor,
8010 Graz

Sun 28 Aug 2016 Social event: Wine tasting tour (details tba)

Details: gddg.gamedevgraz.at  

#gddg16

GameDev DrinkUps

GameDev DrinkUps

Get together and chat about new indie gems, long awaited blockbuster games,
fancy technology, or your own current projects, all while enjoying a drink with others.

DrinkUp_Button